David Draiman of Disturbed
|
|
Disturbed Songs
SL |
Spell |
School |
Effect |
N |
Avarice |
Disturbed |
Avarice (SL=N): Slay a target made of an unusual material of SN=N+1 |
N |
Conflict |
Disturbed |
Conflict (SL=N): You gain N ranger species enemys that must be spent on the same type of enemy |
N |
Deify |
Disturbed |
Deify (SL=N): Lower a target's multiplier by N (N saves to succeed) |
N |
Fire It Up |
Disturbed |
Fire It Up (SL=N): Wishoid for Pharmacist5 drug sphere spell of SL=N-1 |
N |
God of the Mind |
Disturbed |
God of the Mind (SL=N): Wishoid for a Chronomancy spell of SL=N-1 |
N |
Hell |
Disturbed |
Hell (SL=N): Can only be cast 1/reset. Summon a DL=N+2 demon with "If this dies, roll a random PC cataclysm on its owner" |
N |
Midlife Crisis |
Disturbed |
Midlife Crisis (SL=N): Wishoid for a Illusionary Psi -17 power of SL=N-1 (powers can be disbelieved using this spell's DC) |
N |
Old Friend |
Disturbed |
Old Friend (SL=N): Summon a DL=N-1 LG human rogue named Dexter Morgan with Mtg Deathtouch and SEL=1 Insane Schizoid |
N |
Remnants |
Disturbed |
Remnants (SL=N): Can only be cast 1/reset. The next Disturbed spell you cast of SL=N-1 goes off in segment 11-N of next rd |
N |
Serpentine |
Disturbed |
Serpentine (SL=N): Summon a DL=N-1 LN Succubus Demon |
N |
The Animal |
Disturbed |
The Animal (SL=N): You gain a free Lycanthrope status racial adjective of divisor = N/10 while this is running |
N |
The Curse |
Disturbed |
The Curse (SL=N): Wishoid for a Self-Destructor spell of SL=N-1 |
N |
The Eye of the Storm |
Disturbed |
The Eye of the Storm (SL=N): The next Disturbed spell you cast of SL=N-1 is forked |
N |
The Infection |
Disturbed |
The Infection (SL=N): The next time your animal companion is dispelled, the source of the dispel is SEL=1 Diseased x(N+1) |
N |
The Light |
Disturbed |
The Light (SL=N): Cure a SEL=N-1 status effect to gain a SEL=N positive status effect |
N |
Violence Fetish |
Disturbed |
Violence Fetish (SL=N): All melee/ranged dmg in the room is multiplied x(N-1) |
1 |
Are You Ready |
Disturbed |
Are You Ready (SL=1): You have Mindbar, TechR CL*100%, and Immune to ranger species enemy related abilities |
1 |
Asylum |
Disturbed |
Asylum (SL=1): CF=5: Escape from an Insane Asylum, Funny Farm, or similar |
1 |
Criminal |
Disturbed |
Criminal (SL=1): One target can't regenerate and the next time they are dropped, they are put out of misery |
1 |
Darkness |
Disturbed |
Darkness (SL=1): Divine Intervention (automatic). You are SEL=5 slain at the end of the rd and burn out your GGL pick |
1 |
Devour |
Disturbed |
Devour (SL=1): Can be cast 1/reset. You eat a slain or helpless target. You gain one of their abilities permanently |
1 |
Droppin' Plates |
Disturbed |
Droppin' Plates (SL=1): You breathe EE=1 Music (dmg=current hp, fort half) |
1 |
Facade |
Disturbed |
Facade (SL=1): You stay conscious past 0hp this rd. You are in SEL=1 Pain |
1 |
Forsaken |
Disturbed |
Forsaken (SL=1): You cannot be ejected from your group if your race is the most common in that group |
1 |
Intoxication |
Disturbed |
Intoxication (SL=1): One target is SEL=1 Drunk with great intoxication xEnough |
1 |
Leave It Alone |
Disturbed |
Leave It Alone (SL=1): Taunt an enemy. That enemy gets xCL dmg vs. you |
1 |
Loading the Weapon |
Disturbed |
Loading the Weapon (SL=1): If you have a breath weapon, you may spend 2 SL's from memorization to get another per day use of it |
1 |
Meaning of Life |
Disturbed |
Meaning of Life (SL=1): 1bM, when you take "Enough" or more dmg, 1/rd: You gain a SEL=1 Insane roll instead |
1 |
Never Wrong |
Disturbed |
Never Wrong (SL=1): Wishoid for a Psi 5 power of SL=N+1 |
1 |
Rise |
Disturbed |
Rise (SL=1): Subordinates you control get +1V action and immune fear |
1 |
Run |
Disturbed |
Run (SL=1): 1bM+1bP, when an enemy you have Legend Lore-ed is leaving your group: Assassination (HD limit ignored, 1/10 resistance) |
1 |
Stupify |
Disturbed |
Stupify (SL=1): Stun and Eject a target from your group whose race is different than yours (reflex save) |
1 |
This Moment |
Disturbed |
This Moment (SL=1): 1bM+1bP, after an enemy attacks you: Do an attack sequence on that enemy. If you hit, enemy is SEL=1 Prone and Wounded (as the weapon ability) |
1 |
Torn |
Disturbed |
Torn (SL=1): Your melee and ranged dmg this segment is vile and enemys you attack become wounded (as the weapon effect) |
1 |
Two Worlds |
Disturbed |
Two Worlds (SL=1): You get +1 alternate personality and 50% chance each segment to switch personalities |
1 |
Voices |
Disturbed |
Voices (SL=1): You get +1 Alternate Personality while this is running. See Rian, Insanitarium Escapee for details |
1 |
You're Mine |
Disturbed |
You're Mine (SL=1): One target ally's healing spells are spell robed when targetting you |
2 |
A Reason to Fight |
Disturbed |
A Reason to Fight (SL=2): Dispel possession from an evil source and gain Mtg Undying this segment |
2 |
Believe |
Disturbed |
Believe (SL=2): Dispel a geas/quest or atonment |
2 |
Just Stop |
Disturbed |
Just Stop (SL=2): One target with a split or alternate personality is SEL=1 Stopped and can't use that personality |
2 |
Land of Confusion |
Disturbed |
Land of Confusion (SL=2): One group becomes Confused |
2 |
Liberate |
Disturbed |
Liberate (SL=2): Create a psilink with CL targets of different alignments |
2 |
Mistress |
Disturbed |
Mistress (SL=2): 1bM, when you would receive lethal dmg: You have a 50% chance to choose a new animal companion |
2 |
No More |
Disturbed |
No More (SL=2): -100% gp and you no longer have to pay your hirelings for as long as this is running |
2 |
Pain Redefined |
Disturbed |
Pain Redefined (SL=2): One targets senses are Mirage Arcana-ed as long as they are in SEL=1 Pain |
2 |
Perfect Insanity |
Disturbed |
Perfect Insanity (SL=2): You are SEL=1 Insane but ignore all detrimental effects by spending 1Z action per segment telling everybody about your psychotic tendencies |
2 |
Sacred Lie |
Disturbed |
Sacred Lie (SL=2): As you cast this spell, sacrifice any number of subordinates. Wishoid for an Illusion spell of SL=the number of sacrificed subordinates (max=CL) |
2 |
Save Our Last Goodbye |
Disturbed |
Save Our Last Goodbye (SL=2): 1bM, when an ally is slain: You are SEL=1 Haunted by the slain ally's memory core (essence of consciousness) |
2 |
Sons of Plunder |
Disturbed |
Sons of Plunder (SL=2): 1bM: Counter a Rock Music Sampler spell |
2 |
The Game |
Disturbed |
The Game (SL=2): The next time you are affected by a mental domination or charm effect, the source of the effect is SEL=5 Slain at the end of the rd |
2 |
The Night |
Disturbed |
The Night (SL=2): You get +10 AC and +4 Str as long as it is night out |
3 |
Already Gone |
Disturbed |
Already Gone (SL=3): 1bM: Resurrect your summons if they were killed this segment |
3 |
Glass Shatters |
Disturbed |
Glass Shatters (SL=3): Target takes 7d6+2*Str bonus falling damage, SEL=3 Stunned, and SEL=1 Prone for 1d5 segments (Spell save) |
3 |
Guarded |
Disturbed |
Guarded (SL=3): Burn out an animal companion slot: +10*CL AC/+10*CL saves |
3 |
In Another Time |
Disturbed |
In Another Time (SL=3): Dispel Technology to one group |
3 |
Monster |
Disturbed |
Monster (SL=3): One target is baleful illusionary death's door as spell (hp set to 0, can be disbelieved using this spell's DC) |
3 |
Overburdened |
Disturbed |
Overburdened (SL=3): 1bM: The next time one target is slain, their soul is redirected to the Nine Hells |
3 |
Prayer |
Disturbed |
Prayer (SL=3): You have +1 GGL pick as long as you suffer from a negative status effect |
3 |
Sickened |
Disturbed |
Sickened (SL=3): Charm Monster a target. You are SEL=1 Diseased as long as they are charmed |
3 |
Stricken |
Disturbed |
Stricken (SL=3): You get +1 familiar and a random SEL=3 or less negative status effect while this is running |
3 |
Stronger on Your Own |
Disturbed |
Stronger on Your Own (SL=3): You get +(CL+2)/2 Str as long as you control no subordinates |
3 |
Tyrant |
Disturbed |
Tyrant (SL=3): Counter an effect from a [B] that just occured last segment (it is undone) |
3 |
Uninvited Guest |
Disturbed |
Uninvited Guest (SL=3): 1bM, when a target is slain: You are SEL=1 Haunted by the slain target's soul |
3 |
Warrior |
Disturbed |
Warrior (SL=3): You get +2 Str, +1 attack/P, one free feat as long as you are holding a weapon |
3 |
Who Taught You How to Hate |
Disturbed |
Who Taught You How to Hate (SL=3): You can use all your P actions this segment. Afterward, you are SEL=5 Slain |
4 |
A Welcome Burden |
Disturbed |
A Welcome Burden (SL=4): CN subordinates summoned from a Rock Music Sampler spell you control get +1 offensive DL |
4 |
Bound |
Disturbed |
Bound (SL=4): You are Immune shapechange/polymorph |
4 |
Decadence |
Disturbed |
Decadence (SL=4): Destroy a target's soul (will save). You are in SEL=1 Pain |
4 |
Dehumanized |
Disturbed |
Dehumanized (SL=4): One human target's soul is put on your plate as an offering (will save) |
4 |
Enough |
Disturbed |
Enough (SL=4): Cast only after a group is slain this segment. One group rolls a morale check. If they fail, they are SEL=3 Paralyzed and their hearts are SEL=10 Broken (x"More than Enough") |
4 |
Fear |
Disturbed |
Fear (SL=4): Impotent Aura (Will save or ignore prepared effects) |
4 |
I'm Alive |
Disturbed |
I'm Alive (SL=4): You can't be charmed, dominated, polymorphed, or shapechanged as long as you are not slain |
4 |
Mine |
Disturbed |
Mine (SL=4): If an enemy enters your group, subordinates you control in that group may make 1 attack each against that enemy |
4 |
My Child |
Disturbed |
My Child (SL=4): One target's next clone won't stand up |
4 |
Numb |
Disturbed |
Numb (SL=4): Put one target's heart on your plate (+1 plate if you don't have one) |
4 |
Remember |
Disturbed |
Remember (SL=4): All spells/psi powers/attacks that one target suffered last segment is suffered again this segment |
4 |
Sacrifice |
Disturbed |
Sacrifice (SL=4): You get a free planar status racial adjective and "Each segment, sacrifice a summon or dispel this effect" while this is running |
4 |
Saviour of Nothing |
Disturbed |
Saviour of Nothing (SL=4): One CE enemy is polymorphed into a warrior of equivalent DL |
4 |
The Best Ones Lie |
Disturbed |
The Best Ones Lie (SL=4): The next illusion spell you cast gives no save. If it already gave no save, then it is at 1/2 resistance. |
4 |
The Sound of Silence |
Disturbed |
The Sound of Silence (SL=4): Darkness and Silence as spell. Psilinks don't work and spells with verbal components can't be cast in the room |
4 |
This Venom |
Disturbed |
This Venom (SL=4): All melee dmg in your group this round is vile. Each segment, each ally/enemy in your group gets+[x1] dmg |
5 |
3 |
Disturbed |
3 (SL=5): Three CG non-divine targets put on SEL=6 Death Row |
5 |
Immortalized |
Disturbed |
Immortalized (SL=5): You and your allys get Heroism (+(11-HNCL)/3,round up to LVL) and subordinates get +1 offensive DL |
5 |
Indestructible |
Disturbed |
Indestructible (SL=5): Your subordinates are SEL=9 indestructible and +1 offensive DL |
5 |
Inside the Fire |
Disturbed |
Inside the Fire (SL=5): Revive an ally who dropped this rd. You are SEL=5 Slain and revived with CL, HNCL, and LVL at 1/2 round down |
5 |
Parasite |
Disturbed |
Parasite (SL=5): Create a DL=1 virus that is SEL=8 "Combined" with one target. As long as they are combined, the target is SEL=5 Dominated (Mentally) by the virus |
5 |
Shout 2000 |
Disturbed |
Shout 2000 (SL=5): Mouth's P: Stun all targets in a group (Will save) |
5 |
Want |
Disturbed |
Want (SL=5): You can use 2M/s this rd. You can't use items, attack, or move this rd |
5 |
What Are You Waiting For |
Disturbed |
What Are You Waiting For (SL=5): You have freedom of movement as spell and Hold Life. You can't use borrowed actions while this is running |
6 |
Breathe |
Disturbed |
Breathe (SL=6): 1bM: Counter an SEL=7 Escape attempt and slay the source |
6 |
Forgiven |
Disturbed |
Forgiven (SL=6): 1bM, when you drop: Contingency - Slay Living |
6 |
I Still Haven't Found What I'm Looking For |
Disturbed |
I Still Haven't Found What I'm Looking For (SL=6): One item you own has Dust of Disapearance, Nondetection, and Dimentional Anchor from enemy effects |
6 |
Open Your Eyes |
Disturbed |
Open Your Eyes (SL=6): You and your allys have True Sight |
7 |
Deceiver |
Disturbed |
Deceiver (SL=7): One non-caster target gets a free Vampire racial template this segment. You are SEL=2 Blind to that target |
7 |
Hold On to Memories |
Disturbed |
Hold On to Memories (SL=7): One ally's memory core (essence of consciousness) doesn't disassociate from the multiverse after that ally dies |
7 |
Innocence |
Disturbed |
Innocence (SL=7): Spells/Psi powers can't be SEL=9 insisted/objected to while this is running |
7 |
Watch You Burn |
Disturbed |
Watch You Burn (SL=7): Spend 7000gp: Mental Fury as spell. Afterward, you are SEL=5 Burned Out |
8 |
Awaken |
Disturbed |
Awaken (SL=8): SEL=9 Imprisonment and Trap the Soul a target that slayed/destroyed you this rd |
8 |
Crucified |
Disturbed |
Crucified (SL=8): SEL=9 Pawn a target (no save). You are SEL=7 Crucified. This doesn't drop the Pawn |
8 |
Legion of Monsters |
Disturbed |
Legion of Monsters (SL=8): One legion of enemys is SEL=1 Insane |
8 |
Living After Midnight |
Disturbed |
Living After Midnight (SL=8): Can only be cast 1/d. You get access to a Magic item store for 1 rd. You have +1 tac move and green Dancing Lights as spell. After the run, then your SEL=8 Gone |
8 |
Warning Sign |
Disturbed |
Warning Sign (SL=8): One group is Dominated (Mentally). If this is dispelled, the groups brains are destroyed |
8 |
Who |
Disturbed |
Who (SL=8): When your next clone stands up, it is assigned a random truename, a random memory core, and polymorph to a random divide by one race |
9 |
Another Way to Die |
Disturbed |
Another Way to Die (SL=9): Roll a random PC Cataclysm on one target (doesn't have to be a PC) |
9 |
Haunted |
Disturbed |
Haunted (SL=9): The next time a Special in the room is dispelled, you become SEL=1 Haunted by it effectively allowing you to carry it around being it's source item |
9 |
The Brave and the Bold |
Disturbed |
The Brave and the Bold (SL=9): Cast only 1/d. Cast a CSL = 1 Hero Spell |
10 |
Down with the Sickness |
Disturbed |
Down with the Sickness (SL=10): Peel the Onion one target and polymorph it into a child version of itself (no save). |
10 |
Divide |
Disturbed |
Divide (SL=10): You are immune to SEL=8 Combined, SEL=7 Lost, and SEL=10 Broken |
10 |
Never Again |
Disturbed |
Never Again (SL=10): The next time your race would be subject to Genocide as spell, it gets Capital O Objected |
10 |
Ten Thousand Fists |
Disturbed |
Ten Thousand Fists (SL=10): As an additional cost to cast this spell, Capital P Plenty of subordinates you control must spend their P action. All x1 or less beings within sight of you are Capital S Stunned (XR to resist). |
10 |
The Vengeful One |
Disturbed |
The Vengeful One (SL=10): Summon a Unique DL=12 Angel of Death with flying, "Destruct Tech"-branded, and Immune mind-effecting that you comprehend and control |